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- export default {
- createUUID: function () {
- var _self = this;
- // Loose interpretation of the specification DCE 1.1: Remote Procedure Call
- // since JavaScript doesn't allow access to internal systems, the last 48 bits
- // of the node section is made up using a series of random numbers (6 octets long).
- //
- var dg = new Date(1582, 10, 15, 0, 0, 0, 0);
- var dc = new Date();
- var t = dc.getTime() - dg.getTime();
- var tl = _self.getIntegerBits(t, 0, 31);
- var tm = _self.getIntegerBits(t, 32, 47);
- var thv = _self.getIntegerBits(t, 48, 59) + '1'; // version 1, security version is 2
- var csar = _self.getIntegerBits(_self.rand(4095), 0, 7);
- var csl = _self.getIntegerBits(_self.rand(4095), 0, 7);
- // since detection of anything about the machine/browser is far to buggy,
- // include some more random numbers here
- // if NIC or an IP can be obtained reliably, that should be put in
- // here instead.
- var n = _self.getIntegerBits(_self.rand(8191), 0, 7) +
- _self.getIntegerBits(_self.rand(8191), 8, 15) +
- _self.getIntegerBits(_self.rand(8191), 0, 7) +
- _self.getIntegerBits(_self.rand(8191), 8, 15) +
- _self.getIntegerBits(_self.rand(8191), 0, 15); // this last number is two octets long
- return tl + tm + thv + csar + csl + n;
- },
- //Pull out only certain bits from a very large integer, used to get the time
- //code information for the first part of a UUID. Will return zero's if there
- //aren't enough bits to shift where it needs to.
- getIntegerBits: function (val, start, end) {
- var base16 = this.returnBase(val, 16);
- var quadArray = new Array();
- var quadString = '';
- var i = 0;
- for (i = 0; i < base16.length; i++) {
- quadArray.push(base16.substring(i, i + 1));
- }
- for (i = Math.floor(start / 4); i <= Math.floor(end / 4); i++) {
- if (!quadArray[i] || quadArray[i] == '')
- quadString += '0';
- else
- quadString += quadArray[i];
- }
- return quadString;
- },
- //Replaced from the original function to leverage the built in methods in
- //JavaScript. Thanks to Robert Kieffer for pointing this one out
- returnBase: function (number, base) {
- return (number).toString(base).toUpperCase();
- },
- //pick a random number within a range of numbers
- //int b rand(int a); where 0 <= b <= a
- rand: function (max) {
- return Math.floor(Math.random() * (max + 1));
- },
- };
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